Works

SCAD CoMotion 2026

A collaborative branding project for SCAD CoMotion 2026, a student-led motion design conference connecting students with industry professionals. I contributed shot design, 2D/3D motion assets, and animated visuals as part of the branding team.

Addiction — Student Film Title Sequence

A dark, abstract main title sequence exploring addiction, desire, and psychological tension through atmospheric motion design.

Jo Malone — AI-Assisted Fragrance Campaign

A 48-hour AI-assisted 3D project using fragrance as the theme, exploring how Omniverse, AI tools, and modular production workflows can support flexible luxury campaign visuals.

Kinetik Student Showcase

A branding package for KINETIK 2025, a SCAD student showcase celebrating motion design and animation. As design lead, I helped to create the title cards and key visual elements, with a strong emphasis on 3D visual development and event identity.

TYR Vehicle — Interface & Motion Design Film

An interdisciplinary vehicle concept project developed with SCAD Industrial Design.

Queer Eye — Rebranding Package

A rebranding motion package for Queer Eye inspired by blossoming identity, vibrant flowers, and expressive color.

Things You Might Ask

    • 2D / 3D motion design

    • Title sequences and opening packages

    • Branding and identity animation

    • UI motion and screen design

    • Promotional videos and social content

    • 3D product / environment visualization

    • Sound design for motion pieces

    • Cinema 4D — 3D animation, modeling, scene building, and motion design

    • Redshift — rendering, lighting, materials, and final visual polish

    • After Effects — 2D animation, compositing, title design, and motion graphics

    • Premiere Pro — video editing, pacing, and sound-syncing

    • Photoshop — image editing, texture creation, moodboards, and visual development

    • Illustrator — vector design, layout, icons, and graphic assets

    • Figma — UI design, screen layouts, and interface motion planning

    • Procreate — illustration, sketching, and concept development

    • NVIDIA Omniverse / OpenUSD — modular 3D pipelines, asset exchange, and real-time scene development

    • ComfyUI / AI-assisted tools — image generation, visual exploration, and AI-assisted production workflows

    • I started in illustration, so I care a lot about composition, image-making, and visual atmosphere.

    • I later moved into motion design, so now I also obsess over timing, rhythm, transitions, and why one frame feels better than another.

    • I enjoy balancing clean commercial design with emotion, drama, and a little unexpected weirdness.

    • I like work that feels polished, but not soulless.

  • You can reach us anytime via my email: lunaliu.motion@gmail.com

    • My hourly rate typically starts at $25–35/hr, depending on the project scope, timeline, and deliverables.

    • For smaller projects, I’m happy to discuss a fixed project rate.

    • For larger motion, 3D, or branding projects, I usually recommend a custom quote based on production needs.

    • Final pricing may vary depending on complexity, revision rounds, rendering time, and usage rights.

    • Friendly, collaborative, and organized — with occasional over-excitement about a good visual reference.

    • I like asking questions early so the project does not become scary later.

    • I enjoy building visual directions together instead of just decorating an idea at the end.

    • I care about clear communication, beautiful results, and making the process feel human.